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In case you didn't know, Mechwarrior is a series of video games for the computer
(PC), that take place in the Battletech universe, where huge walking
machines called battlemechs
rage interplanetary war on a galactic scale. Each Mechwarrior game
throws you headlong into this universe, where you must fend for
yourself or be blown into bits. Eject! The 'mech(s) below are based
on the Mechwarrior 4 "series" of games. The games in this series were Vengeance (which was
awesome), Black Knight (which stunk), Mercenaries (which was awesome), and
some Mech Paks (which were overpriced but cool). Some people fault
Mechwarrior 4 and claim that the Mechwarrior 3 was better, and then there
are people before them who dislike Mechwarrior 3 and claim that
Mechwarrior 2 was the best. It seems to stem from when you were born, and
the nostalgia resulting from which one was the first you played. Since I
was born in Mechwarrior 4 times (the only other one I played was MW2:
Mercs a little bit), I prefer it the most. I've yet to meet the person who
likes Mechwarrior 1 the best... No matter which is your favorite, however,
all agree that, sadly, the Mechwarrior series was pretty much killed by the release of MechAssault,
the astoundingly disappointing console series that dumbed-down everything
that was great about Mechwarrior and turned
it into practically a car-combat shooter. Here's hoping that someone eventually
comes out with a Mechwarrior 5 someday...
(posted 9/19/2004)

(Mechwarrior
4: Vengeance screenshot)
In Mechwarrior 4: Vengeance, and in Mercenaries (though to a lesser
extent), the Daishi (which the Clanners who built it call the Dire Wolf)
is the most powerful 'mech on the field. As the description in Mercenaries
says, "No 'mech, not even the Atlas, can outgun the Daishi". It's not the
coolest-looking 'mech in the game, but it sure is fun to completely
destroy a smaller mech in a single blast!
 
This is my new and improved Daishi LEGO compared with my old one from 2001. I actually loved the old one when I first built it,
so I kept it built for a really long time. But then, after playing Mechwarrior 4: Mercenaries and looking at my
old models again... I decided to improve it.

I tried to make my new Daishi extremely detailed and accurate, but I decided
to change a few things. The design is a mixture of the best parts of the
Mechwarrior 4 PC game Daishi and the original Battletech model. The
Battletech model had more interesting arms because the gun barrels were
visible, instead of the whole arms basically being square slabs with holes
in the end. So I replaced the flat arms of the in-game Daishi with
these.

The Mechwarrior 4 Daishi's feet were also really wacky, with three toes,
one on either side of the foot, that folded up when the 'mech walked.
Since they had no support sticking out of the back of the foot, there's
almost no way the mech could ever really balance itself well enough to
stand up, and certainly not as a LEGO! So I used a foot design similar
to the old Battletech model instead.

Here is an interior shot, one of the best points of view. You can see the
ammunition loaded up behind the pilot. The round yellow ones are artillery
shells. I prefer to load up the omni-ports on my Daishi's arms with LBX
cannons, myself (they're like 'mech shotguns, and they stand a great chance
of knocking smaller 'mechs off their feet). Above those are the missiles (the
cones). You can see where the line moves up to load the missiles into the
launcher on the 'mech's shoulder. I thought that was a nice touch, myself.

Here is the Daishi's back. The hatch on the bottom can open, but there isn't
anything inside... I couldn't really decide what to put in there. Also
notice the vents behind the missile launcher. I always like to imagine smoke coming
out of the back of a missile rack, so I like to put vents back there... even if they weren't there
in the game.

As you can see here, the arms can rotate, just like in the game, to point at
an enemy. This is very useful, since the 'mech cannot rotate its torso very
far around, so it can only cover its back if it rotates the torso AND pivots
one arm around.

I pity the foo who underestimates the power of my Daishi!
These models were made back in 2001 when I was first playing Mechwarrior
4: Vengeance. I was about 14 years old at the time, and I threw most of
these together purely for fun in under an hour each. So they're pretty old
and crappy, to say the least. Still, here they are, for the sake of
nostalgia on my part... and probably laughs on yours.
Visit my Brickshelf Folder to view them:
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=5536
Well, this is not so much "recognition" as a rip-off, since I received no
credit... In May of 2007 I was just randomly surfing the web for pictures
of 'mechs from Mechwarrior when I stumbled across this:

For those of you not up on the online Webcomic world, it's a strip from
UserFriendly, a webcomic (or "cartoon" as they sometimes call it) that
focuses on the nerd community (hardcore nerds that is - Linux users). I
used to read it until I got tired of them bashing Microsoft so much. Turns
out Illiad (the handle the artist goes by) stole my LEGO Daishi without so
much as asking for permission or even giving the slightest mention of
credit, and used it in a strip on November 2006. I suppose I'm glad he
liked my Daishi, but even a slight mention on the page would have been
nice. You can see the comic in its original place (the UserFriendly
website) by clicking the strip above, as per his copyright policies. Which
is ironic, since he totally ignored my own copyright. Pretty funny, huh?
"So how does it feel to be strapped into a walking nuke reactor at 6 AM?
Haha... See the Catapult in front of you? That's my mech. Shoot me
even once, and I'll turn around and blow that glorified beer can
you call a mech into scrap!" - the trainer from Mechwarrior 2:
Mercenaries
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