The Elder Scrolls IV: Oblivion Minifigs

(posted 10/9/2006 to 11/25/2006)

The Elder Scrolls IV: Oblivion is a medieval/fantasy "role-playing game" (although it doesn't quite live up to that name, if you ask me) by Bethesda Softworks available for the PC and Xbox 360, the sequel to The Elder Scrolls III: Morrowind. And even though I'm not that crazy about it, I've spent way too many countless hours playing it to NOT make a few LEGO creations based on it!


Every time you run past an Oblivion gate in a hurry to avoid it, the sky will change to a dark oppressive red and black gloom... at least, it will by the time you're a couple of miles away from the gate again. It really doesn't work all that well...


A comparison. Ah, oblivion gates. You either hate 'em or you... well, everyone hates them. I myself hate them but tolerate them because I want to get sigil stones to enchant my equipment (something I'm obsessed with). I even downloaded the "don't close my gates" mod so that the gates would stay open even after I'd finished the main story. Now what kind of a sadistic monster would inflict such torture on themselves? Well... me.


Here we have my character Amy Archer, supported by an Imperial Legion Soldier and Imperial Legion Captain, fighting against some evil conjurer (Mankar Camoran, possibly), a pair of Dremora, and a Flame Atronach.


At first I made my Daedric armor dark grey, but after a while, I slapped myself in the forehead and thought "What was I thinking?" Black is, of course, a much better match to the in-game armor, even if it's not quite LEGO black.


Another full shot of the gate assault. A rather simple model really. When I was really into the game I felt like I might try building the big caterpillar-like Daedric Siege Engine that dies sort of pitifully at the end. But then... well, I saw how pitifully it died at the end. Heh.


Another shot of Amy being flamed by possibly-Mankar-Camoran. He is wielding a staff of fire... the bazooka of the Elder Scrolls IV: Oblivion.


The nasties! The head conjurer, flanked by his Daedra buddies. Darth Maul's head isn't perfect for a Daedra, but it's pretty close. Actually it's more intimidating than most Daedra, who have vaguely bluish skin, funky reddish brown hair, blurry low-res skin textures, and sport a completely ridiculous permanent scowl expression.


And the heroes win! Amy has got a nice new suit of Daedric armor too. Actually I never made her wear Daedric armor because it's so ugly, but meh. The Imperial Legion guys' accessories (helmets, pauldrons, and swords) are from a place called BrickForge, by the way. Their shields are just shiny LEGO harpoons cut short and stuck through 2x2 dish pieces.


And just after finishing off the last few badguys, the guards sheath their weapons and strike up a little casual conversation... just another day in Tamriel, after all.


One Oblivion gate down, a couple hundred left to go...


Here is a scene from the beginning of the game... the Emperor Uriel Septim and a loyal bodyguard (a member of the Blades). I think these are possibly the two best minifigs I made. The only improvements needed are to make the red cloth on the Emperor's robes align more correctly with the red bricks, and to make a helmet for the Blade guy...


Here's Brother Jauffre, the monk guy who turns out to be Grandmaster of the Blades. His head is Lobot's from Star Wars. I gave it hair to cover up the weird machine he has back there.


My main character when I played through The Elder Scrolls III: Morrowind (and yes, unlike most games, I only played through it once) was Amy Hunter. I remade her as Amy Archer in Oblivion, and this time I was able to actually make her somewhat attractive! Thank you, Bethesda, for the face editor! Man those default heads in Morrowind were ugly. Of course, most people in Oblivion are ugly too, and it takes a bit of work to get your character to look nice. Ebony Armor is probably my favorite heavy armor. I never made Amy wear Daedric because it looked so evil and ugly. Has anyone else noticed that Ebony Armor looks like King Theoden's armor from the Lord of the Rings movies? There's even a magical suit of Ebony Armor you can find in Oblivion called "Horselord's Armor"!


Here are the comparison screenshots for you. I think you can tell which Amy is which. What, you think it's weird that I play a female character? Bah, well, neither game has any romances in them, so I figured, what the heck? Besides, I have like six characters, and half of them are male. Oh, by the way, Amy is wearing Imperial Dragon armor in both of those screenshots. The Morrowind one is the one you get when you become the leader of the Legion. The Oblivion one is the one you get when you complete the main quest. Normally there is no feminine model for the Imperial Dragon Armor in Oblivion, but luckily some guy made a mod for one. Thanks, "The Bloke!" You can download his mod here: http://www.tessource.com/files/file.php?id=4254
What? You don't own Oblivion for the PC? Well then, your loss. Despite the fact that I always recommend playing through the original, unmodded game the first time, there are a lot of great (and not-so-great) mods out there that add replay value. You can even tweak the game, and the mods, very easily yourself, to suit your own tastes. You console gamers don't know what you're missing.


Here's some Speaker for the Black Hand (that's the name for the leaders in the Dark Brotherhood, by the way). One thing that really bugged me about Oblivion is the lack of alternate endings for quests. I mean, it is possible that you accidentally got a "good" character into the Dark Brotherhood (such as if you killed the Grey Prince in the Arena after doing his quest, which unfortunately counts as a murder), so why isn't it possible for you to get back out of it with a good ending? They had a perfectly good story for an alternate ending: you could have helped that traitor guy... you know the one I mean if you've finished the Dark Brotherhood quests. But no, same ending every time. "RPG" my foot.


And here's a Dark Brotherhood Assassin. Just a lowly Murderer most likely. That could possibly be the extremely annoying Blade of Woe in his hand. Apparently the Dark Brotherhood superglues a special dagger into the inventory of everyone they recruit. Ah well, don't my decals look cool? While I'm on the subject, I actually grew rather fond of my fellow assassins in the Cheydinhal Dark Brotherhood Sanctuary. They all seemed to have their own personalities for once! And then, of course, you already know what happens to THEM. Bah...


Here is my sister's character (one of them anyway), Nick Wolfe. You may have noticed that both of our characters share names with characters in the Nova Refuge universe. Heh, it's no coincidence, of course. Anyway, Nick here is wearing an Orcish helmet I guess. It could have been an Ebony helmet, but I didn't want to paint it.
While I'm on the subject of Nick Wolfe the bearded barbarian, I want to send a little message to Bethesda (if they ever see this): PUT SOME BEARDS IN NEXT TIME! It stinks the way none of the guys in Oblivion are manly enough to even grow a decent mustache. The lousy excuse for facial hair included in the game doesn't even look like hair at all; it just looks like your character has been huffing spray paint. I want to see real geometrical beards, dangit! So far I just have to use a mod.


Here are the two Septims (Uriel and his son Martin). It's amazing how they're both so bland. I've always thought Sean Bean was a pretty cool actor, but his character in Oblivion was completely lackluster. He was like an emotionless, depressed, uglier clone of Boromir or something. If there is one thing Oblivion needed to become one of the best RPG's ever made instead of what I'd hardly call an RPG... it is a better writer. Yes, I think Oblivion came closer to the kind of game I've always wanted than any other game before it, but if ONLY it had a better writer! One who could make a truly interesting story and characters. Then the game would be nearly perfect! Hey, Bethesda... I can help! ;-) E-mail me!


One thing I really did like about Oblivion was the art style. Almost everything... buildings, armor, characters... looked realistic and down-to-earth. No ridiculous crap like you usually see in idiotic extreme fantasy settings. Of course, this also meant the people looked realistic (that is, ugly), unfortunately. But that's a small price to pay. And hey, the females actually had armor that covered their bodies and offered some real protection! When you switched a suit of armor off of a male character it didn't suddenly turn into a bikini like in most RPG games. Of course, sicko perverted modders out there have a smorgasbord of mods available for "sexier" clothing ranging from the normal armor in the game with select bits removed, to wearable Flame Atronach (pictured above) "armor," all the way to complete nude mods. Perverts. Although I have to admit, the Flame Atronachs are pretty hot. Get it, hot? Yeah, I know, I'm hilarious.


I'm not really a big fan of the Elder Scrolls universe, to be honest. Too many dang elves, and I don't like the way all of the races congregate together in the same cities and places... with orcs and elves living alongside humans, instead of living separately with more developed cultures. And no dwarves! Dwarves are sooo much cooler than elves, and they left them completely out in the Elder Scrolls! If you read the books lying around in either game, you eventually learn that the dwarves were actually really tall, sort of evil, and all dead. I've determined that the creators of the Elder Scrolls setting must have a prejudice against short people. No dwarves, halflings, or gnomes, and yet they still had to include stupid stuff like zombies.
Man I hate zombies. I don't know why on earth I made a minifig of one, despite my hatred for them. Did you know there's a secret law requiring zombies to be featured in every video game? It's true. Any video game not based strictly on real life (like a realistic war game or something), but instead on sci-fi or fantasy, HAS to include zombies or something like them. And I'm sick of it. But anyway, here's a LEGO zombie. Just because I can.

Wow, I sure did a lot of ranting in these captions, didn't I? Well, nevermind that. I really do like the game. In fact, I'm going to go work on my newest character some more. I'm trying out some new mods with her, including some I tweaked myself. See ya...

Decals
The character minifigs shown on this page were made using custom decals (or "stickers" or "labels" if you prefer) that I designed myself.
If you would like to make your own minifigs, I now provide a printing service for my decals. Just click here:

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