TES IV: Oblivion Minifigs
(posted 10/9/2006 to 11/25/2006)
NOTE: The minifigs below were made using decals (stickers) that I designed myself. Most of my decals are available in my Decal Shop. However, the decals shown below were printed on my old printer and do not reflect the much higher-quality products you will recieve from my shop.
The Elder Scrolls IV: Oblivion is a medieval/fantasy action-RPG by Bethesda Softworks available for the PC and Xbox 360, the sequel to The Elder Scrolls III: Morrowind.

Over the course of the game's storyline, big scary gates to the hellish world of Oblivion will begin to open across the realm. This is a rather shoddy LEGO rendition of one.

A comparison. Ah, oblivion gates. You either hate 'em or you...
well, everyone hates them. I myself hate them but tolerate them
because I want to get sigil stones to enchant my equipment
(something I'm obsessed with). I even downloaded the "don't close my
gates" mod so that the gates would stay open even after I'd finished
the main story. Now what kind of a sadistic monster would inflict
such torture on themselves? Well... me.

Here we have my character Amy Archer, supported by an Imperial
Legion Soldier and Imperial Legion Captain, fighting against some
evil conjurer (Mankar Camoran, possibly), a pair of Dremora, and a
Flame Atronach.

At first I made my Daedric armor dark grey, but after a while, I
slapped myself in the forehead and thought "What was I thinking?" Black is,
of course, a much better match to the in-game armor, even if it's not quite
LEGO black.

Another full shot of the gate assault. A rather simple model really.
When I was really into the game I felt like I might try building the
big caterpillar-like Daedric Siege Engine that dies sort of
pitifully at the end. But then... well, I saw how pitifully it died
at the end. Heh.

Another shot of Amy being flamed by possibly-Mankar-Camoran. He is
wielding a staff of fire... the bazooka of the Elder Scrolls IV:
Oblivion.

The nasties! The head conjurer, flanked by his Daedra buddies. Darth
Maul's head isn't perfect for a Daedra, but it's pretty close.
Actually it's more intimidating than most Daedra, who have vaguely
bluish skin, funky reddish brown hair, blurry low-res skin textures,
and sport a completely ridiculous permanent scowl expression. They're actually kind of funny-looking if you look closely.

And the heroes win! Amy has got a nice new suit of Daedric armor
too. I usually tried to avoid wearing Daedric armor because it's ugly, but oh well. The Imperial Legion guys' accessories (helmets,
pauldrons, and swords) are from www.brickforge.com, by the way. If you decide to make a purchase there, let 'em know Saber-Scorpion sent you!

And just after finishing off the last few badguys, the guards sheath
their weapons and strike up a little casual conversation... just
another day in Tamriel, after all.

One Oblivion gate down, a couple hundred left to go...

Here is
a scene from the beginning of the game... the Emperor Uriel Septim and a loyal bodyguard (a member of the Blades).

Here's Brother Jauffre, the monk who turns out to be
Grandmaster of the Blades.

My main character when I played through The Elder Scrolls III: Morrowind was Amy
Hunter. I remade her as Amy Archer in Oblivion. Ebony Armor is
probably my favorite heavy armor. Has anyone else noticed that Ebony Armor looks like
King Theoden's armor from the Lord of the Rings movies? There's even a
magical suit of Ebony Armor you can find in Oblivion called "Horselord's
Armor"!

Here are the comparison screenshots for you. I think you can tell which Amy
is which. She's wearing Imperial Dragon armor in both of those screenshots. The
Morrowind one is what you get when you become the leader of the Legion.
The Oblivion one is the one you get when you complete the main quest.
Normally there is no feminine model for the Imperial Dragon Armor in
Oblivion, but luckily some guy made a mod for one. Thanks, "The Bloke!" You
can download his mod here: http://www.tessource.com/files/file.php?id=4254
What? You don't own Oblivion for the PC? Well then, your loss. There are a lot of great (and not-so-great) mods out there that
add replay value. You can even tweak the game, and the mods, very easily
yourself, to suit your own tastes. You console gamers don't know what you're
missing.

Here's a Speaker for the Black Hand. One thing that really bugged me about
Oblivion is the lack of alternate endings for quests. I mean, it is possible
that you accidentally got a "good" character into the Dark Brotherhood (such
as if you killed the Grey Prince in the Arena after doing his quest, which
unfortunately counts as a murder), so why
isn't it possible for you to get back out of it with a good ending? They had
a perfectly good story for an alternate ending: you could have helped that
traitor guy... you know the one I mean if you've finished the Dark
Brotherhood quests. But no, same ending every time. Not much of an "RPG" in that sense.

And here's a Dark Brotherhood Assassin. Just a lowly Murderer most likely.
That could possibly be the extremely annoying Blade of Woe in his hand.

Here is my sister's character (one of them anyway), Nick Wolfe. You may have noticed that both of
our characters share names with characters in the Nova Refuge universe. Heh,
it's no coincidence, of course. Anyway, Nick here is wearing an Orcish
helmet I guess?
While I'm on the subject of Nick Wolfe the bearded barbarian, I want to send
a little message to Bethesda (if they ever see this): PUT SOME BEARDS IN
NEXT TIME! It stinks the way none of the guys in Oblivion are manly enough
to even grow a decent mustache. The lousy excuse for facial hair included in the
game doesn't even look like hair at all; it just looks like your character
has been huffing spray paint.

Here are the two Septims (Uriel and his son Martin). They were the celebrity voice actors for this game, since Bethsoft loves to bring in the celebs. Uriel was played by Patrick Stewart, and Martin by Sean Bean. I've always liked Sean Bean as an actor, but his character in Oblivion was totally lackluster. It's a shame.

The elemental beings in Oblivion are called Atronachs. Most look like floating piles of rocks, but not the flame atronach (above). Why do the flame atronachs look like women, you ask? Well... because they're hot, I suppose.

Man I hate zombies. I don't know why on earth I made a minifig of one, despite my hatred for them. Did you know there's a secret law
requiring zombies to be featured in every video game? It's true, I think. It has to be.
That's all for my Oblivion 'figs. See you in Skyrim!
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